11 lines
414 B
C#
11 lines
414 B
C#
using UnrealBuildTool;
|
|
public class UEAdapter : ModuleRules
|
|
{
|
|
public UEAdapter(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
PublicDependencyModuleNames.AddRange(new[] { "Core", "CoreUObject", "Engine", "GameFrameworkExternal" });
|
|
PrivateDependencyModuleNames.AddRange(new[] { "Json", "JsonUtilities", "RHI", "RenderCore" });
|
|
}
|
|
}
|