feat: improve map lighting and expand the playable training range

Add real-time lighting and shadows, training courses and targets, and animated salvage crates. Include bilingual assets and curated verification results.
This commit is contained in:
2026-11-12 18:03:04 +08:00
parent 0857e291d5
commit eb819c6688
75 changed files with 16903 additions and 121 deletions
+2 -1
View File
@@ -19,6 +19,7 @@ namespace Ironspore
public UnityEngine.UIElements.StyleSheet uiStyle;
public UnityEngine.UIElements.PanelSettings uiPanel;
public LocalizationCatalog localization;
public WorldLightingProfile lightingProfile;
public bool startInRange;
public ProfileStore Store
{
@@ -75,7 +76,7 @@ namespace Ironspore
{
Active = this;
GameLocalization.Initialize(localization);
Application.targetFrameRate = 120;
Application.targetFrameRate = 60;
mainStore = new ProfileStore(Path.Combine(Application.persistentDataPath, "Ironspore", "profile.json"));
Store = mainStore;
Input = Instantiate(inputTemplate);