#include #include #include handleAiModelManager::handleAiModelManager() { _core._appConfig.productDatasMutex.lock(); this->basePath = _core._appConfig.handleAiModelPath + "/"; for (auto& productData : _core._appConfig.productDatas) { insertDetModelPath(productData.handleAiData.detModelName, productData.handleAiData.detGpuIndex); for (auto& handleAiData : productData.handleAiData.detResultHandle) { insertSegModelPath(handleAiData.segModelName, handleAiData.segGpuIndex); insertClsModelPath(handleAiData.clsModelName, handleAiData.clsGpuIndex); } } _core._appConfig.productDatasMutex.unlock(); }