154 lines
4.6 KiB
C++
154 lines
4.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the Qt Data Visualization module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the QtDataVisualization API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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#ifndef Q3DSCATTERCONTROLLER_p_H
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#define Q3DSCATTERCONTROLLER_p_H
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#include "datavisualizationglobal_p.h"
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#include "abstract3dcontroller_p.h"
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QT_BEGIN_NAMESPACE_DATAVISUALIZATION
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class Scatter3DRenderer;
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class QScatterDataProxy;
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class QScatter3DSeries;
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struct Scatter3DChangeBitField {
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bool selectedItemChanged : 1;
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bool itemChanged : 1;
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Scatter3DChangeBitField() :
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selectedItemChanged(true),
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itemChanged(false)
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{
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}
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};
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class QT_DATAVISUALIZATION_EXPORT Scatter3DController : public Abstract3DController
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{
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Q_OBJECT
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public:
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struct ChangeItem {
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QScatter3DSeries *series;
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int index;
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};
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private:
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Scatter3DChangeBitField m_changeTracker;
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QVector<ChangeItem> m_changedItems;
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// Rendering
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Scatter3DRenderer *m_renderer;
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int m_selectedItem;
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QScatter3DSeries *m_selectedItemSeries; // Points to the series for which the bar is selected
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// in single series selection cases.
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struct InsertRemoveRecord {
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bool m_isInsert;
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int m_startIndex;
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int m_count;
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QAbstract3DSeries *m_series;
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InsertRemoveRecord() :
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m_isInsert(false),
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m_startIndex(0),
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m_count(0),
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m_series(0)
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{}
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InsertRemoveRecord(bool isInsert, int startIndex, int count, QAbstract3DSeries *series) :
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m_isInsert(isInsert),
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m_startIndex(startIndex),
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m_count(count),
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m_series(series)
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{}
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};
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QVector<InsertRemoveRecord> m_insertRemoveRecords;
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bool m_recordInsertsAndRemoves;
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public:
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explicit Scatter3DController(QRect rect, Q3DScene *scene = 0);
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~Scatter3DController();
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virtual void initializeOpenGL();
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// Change selection mode
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void setSelectionMode(QAbstract3DGraph::SelectionFlags mode);
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inline QScatter3DSeries *selectedSeries() const { return m_selectedItemSeries; }
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void setSelectedItem(int index, QScatter3DSeries *series);
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static inline int invalidSelectionIndex() { return -1; }
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virtual void clearSelection();
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void synchDataToRenderer();
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virtual void addSeries(QAbstract3DSeries *series);
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virtual void removeSeries(QAbstract3DSeries *series);
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virtual QList<QScatter3DSeries *> scatterSeriesList();
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virtual void handleAxisAutoAdjustRangeChangedInOrientation(
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QAbstract3DAxis::AxisOrientation orientation, bool autoAdjust);
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virtual void handleAxisRangeChangedBySender(QObject *sender);
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virtual void handlePendingClick();
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virtual void adjustAxisRanges();
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public Q_SLOTS:
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void handleArrayReset();
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void handleItemsAdded(int startIndex, int count);
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void handleItemsChanged(int startIndex, int count);
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void handleItemsRemoved(int startIndex, int count);
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void handleItemsInserted(int startIndex, int count);
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Q_SIGNALS:
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void selectedSeriesChanged(QScatter3DSeries *series);
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protected:
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virtual void startRecordingRemovesAndInserts();
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private:
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Q_DISABLE_COPY(Scatter3DController)
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};
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QT_END_NAMESPACE_DATAVISUALIZATION
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#endif
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