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unity/Docs/QA/Localization/TestResults/WindowsInteraction.json
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RCiBot 92623a1bc8 feat: establish mech extraction prototype with bilingual UI
Track Unity source, scenes, editable assets, licenses, tools and QA evidence. Exclude generated caches, Windows builds and raw runtime logs.
2026-11-12 12:28:40 +08:00

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JSON

{
"date": "2026-11-12",
"binary": "Builds/Windows/x64/Localization/Ironspore.exe",
"finalBuildJob": "build-fb47732308",
"method": "computer-use @oai/sky; native window screenshots observed after each action",
"mouseOpensMenu": true,
"mouseSelectsEnglish": true,
"outsideClickDismissesMenu": true,
"localeChangeKeepsChassisAndLoadout": true,
"englishSurvivesProcessRestart": true,
"finalBuildEnterOpensAndSelects": true,
"finalBuildSpaceOpensAndSelects": true,
"finalBuildTabSelectsChineseOption": true,
"finalBuildShiftTabSelectsEnglishOption": true,
"finalBuildEscapeDismissesMenu": true,
"finalLocale": "zh-Hans",
"finalPage": "Hangar",
"note": "The initial native Enter issue was fixed with explicit Input System and UI Toolkit handling and then retested in the final Windows build. Static page captures are Game View evidence, separate from native window observations."
}