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handleaiuinew/HanddleAI/HandleAiUi-new/appConfig/sqlManager/sqlManager.h
T
2024-08-21 11:33:05 +08:00

46 lines
1.1 KiB
C++

#ifndef SQLCONTROLER_H
#define SQLCONTROLER_H
#include <string>
#include <iostream>
#include <qthread.h>
#include <qqueue.h>
#include <qmutex.h>
#include <iomanip>
#include <sstream>
#include <sqlite3.h>
#include <qdebug.h>
#include <qfile.h>
#include "sqlStruct.h"
#include "sqlBase.h"
#include <sqlManager/sqliteModule.h>
#include <mutex>
#define sqlDefaultDatabasePath ".//sqlDatabase//sqlite-database.db"
class appConfig;
////////////此线程用于将数据存入sqlite文件/////////
class sqlManager
{
public:
enum sqlError
{
success,
error,
notfound
};
std::mutex mutex;
sqlTableDatas selectSingleData(std::string selectStr, std::string SN);
sqlTableDatas selectRowData(std::string SN);
sqlTableDatas selectAllData(std::string tableName);
std::vector<std::string> getTableList();//获取所有列名
void initialization(appConfig* _appConfig, std::string dataBasePath = sqlDefaultDatabasePath,bool backUp=true);
bool addData(std::string SN, std::vector<sqlData> data);
void uninitlize();
sqlite3* db;
sqlBase* dbPtr;
};
#endif
#pragma once